Shaders for minecraft 1.16

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Your gpu cant handle Sounds to me like you are allocating way too much ram to MC. that means the shader has to affect that whole distance. 64 render distance is an insane amount of stuff to keep loaded at all times. Surprisingly, these precious versions were played on a Ryzen 5 1600x and lower RAM on MC instead of my current CPU. If I set everything to the lowest (and I mean everything off and/or low), it stays at no more than 50 fps.Īs a comparison, my favorite shaders is KUDA Shaders, in previous versions of the game and OptiFine I used the exact same KUDA Shaders and settings and got to 100+ FPS. I've tried so many shaders and every single one starts of with very low fps.įor example, Suldurs Vanilla Shaders, no matter what settings I use for shaders it's really low fps. etc.įPS only goes higher than 50fps if my render distance is lower than 4. Usually high in-game settings, 16 render distance, Fancy graphics, high mipmaps, all particles. Same here, I've been spending too much time trying to figure out if this is OptiFine, JAVA or Minecraft in general.

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